How to play sims busting out
The Sims: Bustin Out is a fair reproduction of the Sims experience, but it's definitely not the real thing. In the big version of the Sims games, you control a little automaton deciding how they look, dress and act. You can place them on a sort of autopilot and watch them live out their digital lives or take God-like control of them dictating their every move ' but either way it's really sort of an open-ended cyber dollhouse of sorts, which is why the game is so immensely popular.
Bustin' Out is the first GBA port of the Sim phenomenon and while it attempts to recreate the experience, the GBA just doesn't have the horsepower to do it. Instead what you get is a sort of shallow simulation of the full-blown Sims.
Sure you can customize your characters looks, but really that just means choosing between a handful of options. You also get to fine-tune the personality, but since there is no autopilot in this version, it doesn't seem to really affect anything.
Instead what you get is control of a little Sim plunked down in the middle of rural SimValley. Out really couldn't support a fully open ended game, so you'll find yourself shuttling your Sim back and forth across town accomplishing tasks, taking care of the daily drudgery of life and earning cold, hard Simoleons.
The game manages to stay interesting with eight jobs that are actually mini-games, more than a dozen other Sims to befriend, pick-on and talk up and a fairly sizeable city to explore. But the game just isn't The Sims. You can't just do whatever you want and the mission driven game is just a little too simplistic to be overly fun.
While it is kind of neat having a sort of mega Digipet in your pocket, Bustin' Out really doesn't live up to The Sims name. Call me crazy, but I've never been a big fan of The Sims. Fortunately, most of my complaints have been answered in this latest console version. The biggest change in The Sims: Bustin' Out is that you aren't stuck in and around your home. Sure, you still can't see what your job is like, instead time flies by and your sim comes back mentally and physically depleted, but now you do have the opportunity to drive around town and check out other homes.
Bustin' Out features ten locations in which to hang out and interact. The gameplay in this latest Sims is pretty much the same, although much more complex and rewarding thanks to the multiple locations. The game still starts you out in your mom's house, but you're soon given the opportunity to move in with a friend. Accomplishing basic goals, like making friends or getting a job, open more location for you and reward you with Simoleons. You beat the main part of the game by accomplishing these different goals.
You can also play a sort of open-ended mode, which allows you to create a family, and set them on their mostly mundane ways - living, cleaning and working their digital lives under your watchful eyes. Bustin' Out has also made some significant improvements in sound and graphics. The sims are much more customizable than in prior iterations of the game, allowing you to select from a broader range of body and face types, clothing and make-up. The sound, designed to match the hip young undertones of the game, includes a wide range of relatively pleasing music based on the rhythms of hip-hop, rock and jazz.
Hooking up allows you to transfer you characters back and forth between the games. Once the big sim is in the handheld world, you can play mini-games to boost skills and money. The game does have some minor issues. You'll still see a few jagged edges seeping through the otherwise pleasing graphics and the load times between homes and saves can be a little trying at times.
Overall, though, Bustin' Out is a vast improvement to an aging franchise, breathing a little more life into a concept that's days may be numbered. Ever since The Sims made their first appearance on the PC, people can't seem to get enough. Although not everybody enjoys the babysitting aspects of having to tell your sim to eat, sleep, socialize, or whatever, there are many that do as watching their sim react to environments and situations will keep fans going for hours. Those gameplay elements are once again represented in The Sims Bustin' Out but unfortunately few new gameplay elements have been added over the previous release.
The Sims Bustin' Out basically enhances the gameplay from the original without offering anything substantially different. For instance, there are new characters, 12 different careers to choose from, new items to unlock, and more options to customize your sim but little has been included to change the way the game is played. These types of enhancements may be enough for die hard fans of The Sims but others may find it difficult to appreciate.
In addition, the same two gameplay options are included in The Sims Bustin' Out. The goal based Bustin' Out mode functions similar to the Get a Life mode in the previous version but is more refined.
The object is to move out of your mom's home, get a career, and become a millionaire. Basically if you enjoyed the Get a Life mode from The Sims, you'll enjoy the Bustin' Out mode as its more of the same with minor tweaks and increased challenge.
The free play mode where you can create numerous sims and let them interact with their surroundings is also included and functions similar to what's found in The Sims.
Although graphically improved, The Sims Bustin' Out still isn't a visually stunning. Realistically however, this type of genre doesn't require high levels of graphical detail and would add little to the success or failure of the game. Even though it feels more like an expansion pack than a new game, the improvements that were made are probably adequate for fans.
If you became tired of the last release or haven't played The Sims before, The Sims Bustin' Out is definitely a candidate to rent before purchasing. On paper, the Sims sounds like a ridiculous idea for a videogame. Why would anyone want to control the actions of everyday people in their mundane lives? Sometimes I have trouble managing my own life.
Yet in motion, the Sims is something completely different from the dull game it sounds like on paper' in motion it works, as hundreds of thousands of people can attest. The Sims Bustin' Out is the newest addition to the franchise, and like previous incarnations, Bustin Out proves that the life lived vicariously is sometimes the life best lived. Bustin' Out contains all the elements that has made the Sims a successful franchise ' like the open-ended gameplay, the high level of customization, the addictive house modifications' and adds several new features to keep things fresh.
You still have the freedom to do, literally, whatever you want with your Sim. Want to dance the night away at the hottest club in town?
Sure, you can do that. Want your Sim to just bum around the house? You can do that too. You can even coax your Sim friends into playing strip poker with you. Now that is entertainment. Of course, most of that's all been done before ' the new Bust Out mode is the real meat and bones of the single player experience.
As the name implies, Bustin' Out doesn't confine the Sims to the household domain. That means moving out of your mom's house and getting a job in hopes of finding fame and fortune at the various locales in the game. To advance through the Bustin' Out mode, you'll need to accomplish goals by getting a job along with a few promotions, learning new skills, schmoozing with other Sims, and doing the odd task here and there.
There's a lot to do and the goal-based gameplay adds a lot of structure to an otherwise open-ended game. If that doesn't beat the bullriding record, try it again with more rest or more Body. Go to the Gym to find Mad Willie in the boxing ring. To Knock him out, run into the ring holding the B button and hit the A button when you are next to him before he can flatten you. You can give the Rooster to Detective Dan to get it out of you pockets but he just Thanks you for it.
He should have been more grateful. Completion: Tell Daddy Bigbucks you've succeeded. You pay the down payment to Daddy Bigbucks.
Selling the stuff from the Haunted Shack can help you to amass that cash. Completion: Find Giuseppi to have him move you to the Imperial Estates. It's a large space with decent sewer access, but a lot of the action takes place far away making it annoying to get around.
As of FAQ version 0. The number becomes an extra entry in the Services list on your home phone. You must have the 30 cans in inventory and the Popularity goal must be checked before you call him. To gain Popularity 50, you might want to focus on the NPCs listed in the other missions in this chapter. Get Detective Dan and Daddy Bigbucks up high to satisfy both the Popularity requirement here and the relationship requirements below.
Also, avoid raising your relationship with Misty Waters and O. Phil McClean too high as it will make getting them to hate you harder later. Completion: Talk to Detective Dan about the success of raising the statue. You can see the statue in the octogonal pool behind the Clock Tower. The two objectives are listed in reverse order, the Cliffs are unavailable until you get Misty Waters to relent and allow the Cliff Diving.
Once she does, the final barricade over by the Country Cafe disappears giving you access to the minigame: Cliff Diver X. The fastest way to get someone to hate you is to use the insults, hugs and kisses options. Every time you reduce your relationship with Misty by about 10 points, end the conversation and then hit A again to talk to her.
If your relationship score drops by too much about 30 in one conversation, she will stop talking to you and won't talk again for days. By exiting and going back, you do not trigger her "not speaking to you" response. Completion: Talk to Misty to unlock the game. Use the same method you used with Misty to get your relationship with McClean down to Go down there and get the Rocket. Schmooze up Daddy Bigbucks and get him to give you a grant for research.
Completion: This opens the Petri Dish minigame. You have to talk to someone, probably Max Moore. Once you have the camera and Dan is ready to help you nab Giuseppi, go to your Uncle's Farm. When you enter the farmhouse, the screen will pan to show you Giuseppi robbing the place and your uncle tied up in a corner. Walk up to Giuseppi and take a picture of him I prefer 'Say cheese'.
Detective Dan will arrive and take him off to jail. Completion: Exit and re-enter the farmhouse to set everything back to normal. Talk to Vera to let her know Giuseppi is gone. BUG: Once Giuseppi is in jail, he can still be targeted by the delivery missions. If this happens you cannot complete the delivery and cannot start any more delivery missions since you cannot get rid of whatever was to go to Giuseppi. Once activated, you cannot get back into your Uncle's farmhouse. Put the Rocket on the launch pad northwest side of the mansion , repair it if you haven't already.
You find him in the mansion. Once you start to talk with him, the game will end. Hayseed: Well, Name, summer's over. Sure went fast, didn't it? Y: As fast as the Veloci-Rooster! H: And you, on the ballot for Mayor of SimValley! You made me proud, kid. Y: Thanks, Uncle Hayseed! H: And this rocket you restored. You're one of a kind, Name. But it's time for you to leave SimValley.
Y: But I don't want to leave. I love it here! It's my home. H: No, Name, it's not. Not anymore. It never was You repairing this rocket isn't coincidence. It's time for you to really go home, kid. H: If that rocket leaves the ground and you're not with it, you'll regret it. Maybe not today. Maybe not tomorrow, but soon and for the rest of your life. Goodbye, Name.
Perhaps I'll see you again someday. Y: I understand. You leave the house, wave to many SimValley residents who came to see you off and climb into the rocket.
It takes off and plummets back to earth. Then, the credits roll and you are back at the Start menu. Promotions: Indicates titles and requirements for promotion by level. In others it varies by level. Avoid the rocks and your uncle's precious flowers! Lawn Dude Mechanical 1, Game Score?? Level 2.
Level 3. Level 4. Strategy: Don't run over your Uncle's flowers. You don't need to get all of them if you avoid the flowers. Hitting a rock is only dangerous if it puts you in line with a flower. It also wastes a small amount of time. Press the A Button to stop the direction meter, and again to control the power of your slide.
Don't break too many mugs! Busboy Game Score 75 Level 2. Controls A -Stop Direction Indicator A -Send Drink Strategy: It seems that the farther down the bar you successful send each glass to a customer who wants that kind of drink , the more it scores. On the other hand, you can go through more glasses, the shorter the distance you send them.
Does anyone know what the numbers next to the glasses means? Press the A Button rapidly to lift the weight. Weightlifter Body 2, Game Score 50 Level 2. Bodybuilder Body 4, Game Score Level 3. Strongman Body 7, Game Score Level 4.
Ironman Body 10, Game Score Level 5. Select your lure and press the A Button to cast. Salty Jr. Mechanical 4, Body 2, Game Score Level 4. The number indicates how much of that bait remains. From top to bottom, the baits lures blue, green, or black fish. A -Cast the line v -Pull the rod back to lift the fish out of the water. A -Exert effort reeling in the fish hit repeatedly Strategy: The black fish tend to be larger than their silhouette indicates.
Thus they score higher than the other fish but are also more likely to get away. If the fish seems to be getting the better of you, use the DOWN arrow to weaken him. Follow the rhythm and press the Control Pad and proper button when the combo is in the green bar. Watch the beat!
Promotions Level 1. The King! Controls: As indicated on the scrolling chord chart. Strategy: There isn't much strategy here, you either have hand- eye coordination or not. You have to press the key relatively at the same time. The middle of the circle must be within the red timing square to count.
Use the A Button to toss the pizza in the air and grab ingredients. Use the L Button and R Button to switch slices. Remember, no one in SimValley likes anchovies! Level 5. Make sure is you don't move the pan while the pizza is in the air or it will go spat and you'll have to start that pizza over.
Use the Control Pad to perform aerial acrobatics. Level 1. Do two back flips before hitting the water. After two dives you should be close. Do three back flips before hitting the water. Hard, you have to time it well. Substitute a tight forward flip if you have problems with the timing.
Do three back flips and a twist. Do two tight forward flips and three back flips. Select an amoeba with the Control Pad and press the A Button to vaporize nearby ones of the same color. Beware the mutagens which trnsform the amoebas around them!
Lab Technician Level 2. Strategy: Because of the random element, you cannot play this with too much planning ahead so select the largest continuous area of the same color to maximize your score. NPCs When you are trying to schmooze the SimValley residents, it helps to know why lines of conversation will peak their interest and which will turn them off.
The Loves and Hates entries below should guide your schmooze attempts. Complete dialogs may arrive here if I'm ambitious and bored. Chase Well hello there, kid. Chet R. Chase is sure happy to meet you. Are you a contestant on his Papa Chef's Pizza Pandemonium show yet? If so, step into the kitchen.
If not Peopl around here call me Daddy Bigbucks. If you like what you see in SimValley, it's a good bet I own it. I am Saschel Swank - art aficianado and esteemed university professor, though not necessarily in that order. Dan D. Haven't you heard of me? Eddie Renalin, the strongest, handsomest, most buffed-up beefcake the world has ever seen.
What kind of name is Name? My name, Ephram Earl, is much nicer. Do you want mine? I don't really need it. I've had it for almost years Not because I'm angry, but because I'm fearless.
My name's Misty Waters. I'm SimValley's best and only lifeguard, which means I get a lot of sun, but not a lot of swimming practice. If you ever need anything you don't really need, you come see me. Phil McClean My given name is O. Loves: The Sea. Locations The map below is basically accurate.
It shows how the places are located with respect to one another. The Labyrinth, Park, Paradise Island, and Sewer maps will follow shortly as may closeup views of each game panel. Facilities: What publicly available stuff can you access in this place and what does it cost to use them. Sells: What can you buy there. Buys: What can you sell there. Minigame: What minigame, if any, is found there.
Secrets: Any secret locations in the place. Division: Any sub areas found within the location. Which are separate screens, not places with walls you can walk to on the same screen. Access To: What area does this spot grant access to. Freebies: Location of cogs, mice, etc. Opens again when Mission 5: Mystery of the Cosmos is activated. Closes again once Rocket is removed from the basement. Secrets: Basement in backroom.
Minigame: Bait Flinger 7. Facilities: Chair, Sink, Toilet, Auction. Sells: Six random items from the general catalog, see Stuff below. Sells: Two random Animals, see animals under Stuff below. Consumed as soon as it is bought. Divisions: Main floor, 2 bathrooms, casino loft. Secrets: Enter the sewers from the park to activate a switch that leads to a secret area containing your Astrological Recliner. Facilities: Chairs, Bed, Decorative Pieces.
Secrets: On completion of Experience the Paranormal, a trapdoor to a secret basement appears. Divisions: Graveyard, main floor, upper floor, secret basement. Comes standard with a mattress woven from palm leaves. New models are no longer cursed! Stuff When you buy stuff, it goes into your pockets.
In your house, you can place things in you pockets in any room in the house. Items you own have at least these two actions attached to them: Put in Pocket and Move. Put in Pocket: Moves the item to your pocket. You can only have 8 items in your pockets at one time. Move: Enables you to move the item around the room. The PAD moves the item, the shoulder buttons rotate the item's orientation the arrow on the item silhouette points in the direction you must approach the item to use it.
When the silhouette is yellow, you can press the A Button to place the item. If the silhouette is red, something is in the way of the item, or of the square from which you stand to use the item. Admire: Admiring an object causes you to improve your House need because you take the time to enjoy seeing the item in your house. Clean: The only real difference between Appliances and Furniture is that Appliances get dirty. When the clean option appears you have about a day to clean the object before flies start gathering on the dirt.
Make a Call: Telephones have this ability to find out where you can find your friends. Your home telephone also has a services menu to calling the fire department, a maid and a repairman.
See using the telephones below. Make X: Food and drink appliances have this option. X can be fixed, like on the Espresso machine, X is Espresso. Food or Drink created in this manner are consumed as soon as they are made. Repair: Appliances and Electronics can break. When this option appears you cannot use the item until it is fixed. Fixing it yourself succeeds depending on how much Mechanical skill you possess.
If you fail, you are electrocuted and pass out. See Passing Out below. If successful a progress bar shaped like a wrench appears to show you your progress repairing the item. Sit: Take a load off. Increases your Comfort motive rather quickly. Sleep: Increases your Energy and Comfort needs. The game clock moves rapidly while sleeping. Study X: Use the device to earn points in skill X.
Using an item in this manner usually causes your Comfort need to drop. Some Study items improve your Fun need. Turn On: This activates the appliance. You must then hit A again to make use of the options available when the appliance is On. More storage space for less room, this unit also features an ice-maker and easy-to-read LED temperature readouts. But the folks at Dialectic have managed to synthesize these qualities in what could easily be called the keenest range in town!
Dust those dishes with DishDuster. Their newest economy class refrigerator features climate control, two crispers, and ample door space large enough to fit a whole turkey. When you've got Heavenly Halogen, who needs the sun. This authentic sarcophagus was found in a desolate tomb over a hundred feet under the Nile sands.
The mummy is thought to be King Phut, who died in a horrific hippopotamus attack. Originally smuggled into SimValley by a man driving a dark van, the Jade Plant is now the Valley's most popular, if somewhat needy, decorative flora. How do we know? Prognoss Industries has foreseen it! Introducing their new consumer line of crystal balls. Includes a stunning basinet with mail aventail!
What more can you ask of a fountain? Otherwise owners of the Brahma can rest soundly with dreams of total bandwidth dominance. Stealing prediction tehnology from the 23rd century, our engineers crafted this amazing device - it stops fires BEFORE they start! Shop smart. Shop FireSmart. Hate musicians? Featuring nanopixel technology, the ultra-thin display is sharper and more colorful than the real world. Amorous Inc. This sofa for two features a slightly beveled base beneath two cozy rayon cushions guaranteeing your date will fall helplessly into your arms.
It may smell odd, but it won't let you down. Target: Nouveau Riche Niche. Price: So affordable we must be mad. Aesthetic goal: Soon we will redecorate the world! Our best seller in the Pinegulcher line, this dresser is perfect for all your apparel. Barrack inspired comfort and design. Boost your creativity with this starter kit. Chess was the original complex system and it still manages to delight and confuse. Play a game and raise that logic skill. Comes in a neutral color guaranteed to match 99 percent of all kitchens and bathrooms.
Call your parents, they miss you! The HygeiaOmatic Toilet is all you'll ever need to satisfy your fundamental urges. Available with optional puffy- seat for unexpectedly cold nights. Without damaging your wallet, this shower makes a cosmopolitan out of all who wash here.
In any case, grits are cheap and filling. You eed to sign a waiver to eat one of these nuclear-hot BBQ sandwiches. Yeah baby! Only the finest shark tongue is deep fried and heavily salted. Robert E. Served with a suger cane swizzle stick. This box contains twelve traditional creamy caramels smothered in milk chocolate. These cats make a good pet for someone who understands their feisty nature. Ephram Earl's delivery item. Sunglasses: These Mokely-brand sunglasses define 's cool. Dusty Hogg's delivery item.
Gameplay Stuff 9. It starts out red and each time you repaint it, it moves through each of the following colors, in order: red, blue, dark green, black, brown, yellow-orange, 9. Pets can make a mess that you have to clean in the room the are left in. Heel: The animal follows you around. The animal will not leave the room it is in unless you pick it up. Stay: The animal stops roaming the room for a while.
Pet: You bend down and pet the animal improving your Comfort and Fun needs a little bit. When you descend it will show you a button on the ground. Press it and you will end up in a secret room with two recliners. The recliners will be named with your astrological sign.
Thus you will find Libra Recliners or Capricorn Recliners. They have different color. A chart will be placed here once I know enough of the colors. Capricorn is dark green with white stars. Aquarius is light blue with white stars. You must be in the right place at the right time, and thats no easy feat.
Heidi appears at the following times and places: -Southwest of Imperial Estates, Mondays pm-midnight -Park Maze Top right hand corner , Fridays amam The hard part is knowing what day of the week it is. To find out what day of teh week it is: 1 Press "Select" and save your game. Unfortunately, the day is a number, not a day of the week. It's confusing but not impossible. The game starts on a Monday, so that's day 1.
Therefore Mondays are days 1, 8, 15, 22, 29, 36, 43, 50, 57, 64, 71, 78, 85, 92, 99, , , , , , , , , etc Fridays are 5, 12, 19, 26, 33, 40, 47, 54, 61, 68, 75, 82, 89, 96, , , , , , , , , , etc His food costs twice as much as your food though, so eating out or at home can be better than eating here. Don't keep using the maintenance free stuff on the farm so much that you come home to a stack of 3 or 4 bills.
Clean, then Use the Shower: Cleaning the shower reduces your hygiene, which you then immediately replenish. Use, then Clean the Toilet: Only because having to use the toilet is usually an emergency especially after schmoozing. Using it will only lead to having to clean it again sooner.
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