Create the logic for the dice game pig




















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Absolute position will make the arrangement of that particular element according to the element which is positioned relative in this case, it is the main tag. In this file, we have provided their different functionalities. The CSS file plays an important role in making a webpage or a game look good only in the case of web browsers.

Till now, we have made the UI of the game perfectly, now comes the trickier part. So document. In order to understand the work-flow of the logic, we have to first understand the concept of Event Listeners. Event Listeners are the functions that performs an action based on certain events. They wait for the specific event to happen. We have a total of 03 event listeners for this game: btnRoll, btnHold, btnNew.

We will understand functionalities of all these event listeners: Note: Before heading to the event handlers section, we must declare some variables in the file so that we can use them later in our game logic. Now lets start to see the code for each of the 3 event handlers. Display dice diceEl. Check for rolled 1 if dice!

Then there is a callback function which starts with an if-else block. Following are the steps ahead: Step1: After the player hits the roll dice button, this event handler produces a random number using the Math.

We have used Math. Say the Math. According to the code, first 0. So variable dice will now have a value of 0. Then the Math. In the CSS file, we have made a class named as hidden which will make the dice hidden initially at the start of the game But as now we have a dice number to be displayed in the form of dice image, we have to remove the hidden class.

This is achieved by the line diceE1. The game of Pig is best with two players, but it can work with more people. Just keep in mind that the downtime between turns grows longer with each additional player, which could be challenging for the little ones.

On a turn, a player rolls the die repeatedly. The goal is to accumulate as many points as possible, adding up the numbers rolled on the die. However, if a player rolls a 1, the player's turn is over and any points they have accumulated during this turn are forfeited.

Rolling a 1 doesn't wipe out your entire score from previous turns, just the total earned during that particular roll. A player can also choose to hold stop rolling the die if they do not want to take a chance of rolling a 1 and losing all of their points from this turn.

If the player chooses to hold, all of the points rolled during that turn are added to his or her score. When a player reaches a total of or more points, the game ends and that player is the winner. Here are two examples of how to keep score in Pig:. Example 1: Sherri rolls a 3 and decides to continue rolling. She rolls seven more times, getting a 6, 6, 6, 4, 5, 6, and then 1. Because she rolled a 1, Sherri's turn is over and she earns 0 points for this turn.

Example 2: Craig rolls a 6 and decides to continue.



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